Five Nights at Freddy’s 2 is a survival horror game developed and published by Scott Cawthon. Much like its predecessor, the game is set in a fictional establishment called Freddy Fazbear's. Players take on the role of a night-shift security guard who must contend with terrifying animatronics.
As in the original Five Nights at Freddy’s, the objective is to survive five consecutive nights at Freddy Fazbear's Pizza. Each in-game night lasts approximately 6 minutes. Players cannot leave the security office and must instead monitor the movements of the animatronics via a network of security cameras throughout the building. The office features three entry points: one hallway and two air vents.
Five Nights at Freddy’s 2 completely removes the security door system, forcing players to deal with the animatronics using alternative tools. You can use a flashlight to check the hallway, wear a Freddy mask to deceive certain enemies, and monitor the air vents to detect incoming threats. Specifically, you must regularly wind up the music box on the camera to prevent The Puppet from appearing. After a player is attacked, one of four 8-bit minigames will appear on the screen. These minigames reveal mysteries within the storyline.
FNAF 1 focuses on the familiar cast of characters: Freddy Fazbear, Bonnie, Chica, and Foxy. FNAF 2 expands the roster of animatronics, introducing several new characters alongside damaged, older versions. In addition to Toy Freddy, Toy Bonnie, and Toy Chica, you must contend with Mangle, Balloon Boy, and the "Withered" animatronics. Notably, The Puppet adds further pressure, requiring you to keep a music box wound throughout your shift. Each enemy has a unique approach, meaning the Freddy mask will not always be enough to protect you.